At Zynga Bangladesh, I conceptualized game art, animation, and prototypes for match-three and soft games, creating engaging visual experiences.
At Gamester, I explored creative concepts and developed animations and prototypes for hyper-casual and PC games, with a focus on gameplay and visual design.
At GSNGames, I contributed to the creative success of Bingo Bash through distinctive promotional artwork, event visuals, and campaigns that enhanced player engagement.
At Ruby Seven Studios, I developed concepts, characters, and animations for soft and casual games, contributing from ideation through final delivery. My projects include Bingo Bash, Wizard of Oz slots, Wonka’s World of Candy, and Magician Slots.

