I've created bespoke digital art, mascots, promotional materials, and animated videos for Kagoshima-based companies through Nihon3D, and I currently design characters and digital assets.
Across game development, virtual reality, interactive experiences, and promotional content, I work throughout the full 3D pipeline—from modelling and texturing to lighting, rigging, animation, and real-time environments. I've used Blender, Unity, ZBrush, Substance Painter, and Adobe Creative Suite to create 3D environments, assets, LINE stickers, social content, and marketing visuals.
