salomon jafifSJ
Open to opportunities

salomon jafif

@salomonjafif

Digital artist specializing in 3D animations and creative design.

Mexico

What I'm looking for

I seek a dynamic role where I can leverage my creativity and leadership skills in 3D design, contributing to innovative projects while fostering team collaboration.

I am a passionate digital artist with a professional background in 3D animations within the gaming industry. My expertise lies in creating unique and imaginative concepts using 3ds Max and Maya. I take pride in leaving a distinctive stamp on all my designs, whether they are objects, environments, or characters. My commitment to excellence is reflected in my project management and team mentoring skills, ensuring that I meet deadlines while fostering a collaborative environment.

Currently, I serve as the Lead 3D Artist at Ledner Group, where I have trained and mentored a team of six artists, maintaining high standards of work. My role involves providing creative concepts for various projects, from interior to exterior designs. I have successfully created over 500 projects, leveraging my artistic background to deliver unique ideas while adhering to project briefs.

Previously, I worked with GVI, where my team and I received recognition for our creative design in the Global Industry Awards under the 3D Environment Art category. My experience includes environmental modeling and understanding team dynamics to ensure that passionate individuals are assigned to projects they care about. I thrive in dynamic environments and am always eager to push the boundaries of creativity.

Experience

Work history, roles, and key accomplishments

Ledner Group logoLG
Current

Lead 3D Artist

Ledner Group

Jan 2018 - Present (7 years 5 months)

Led a team of 6 artists in an independent architecture firm, ensuring high standards of work and meeting deadlines. Provided creative concepts for various projects, delivering over 500 unique designs from interior to exterior.

V3

3D Artist

VISTA 3D

Jan 2016 - Jan 2018 (2 years)

Designed, modelled, and rigged characters using 3Ds Max and Maya in a fast-paced environment. Responsible for sketching and designing game interface elements under tight deadlines.

Education

Degrees, certifications, and relevant coursework

salomon hasn't added their education

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Tech stack

Software and tools used professionally

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salomon jafif - Lead 3D Artist - Ledner Group | Himalayas