I’m focused on game product work, building small playable Mini Metro–style strategy prototypes independently. I take each prototype from concept and mechanics through testing and iteration, using player feedback to decide what to fix, cut, or improve.
As a Producer / Project Manager with Freelance, international clients, I owned 30 photo and video projects from concept to delivery. I coordinated creatives, vendors, and clients, and defined repeatable production workflows.
At Saint Petersburg Union of Designers, I analysed audience data and refined social media strategy, growing active subscribers 15×. I also initiated and established the creative space “Moyka-8”; my background in training and teaching informs how I approach learning progression and onboarding.

