At Board & Hobbies, I co-founded a live multi-store TCG marketplace and serve as its only developer. I plan, review, and ship changes using Claude Code in a spec-driven workflow.
I architected its Go REST API with PostgreSQL and a Next.js frontend, including role-based authentication and Stripe Connect payments. I also led a phased migration from Prisma API routes to the Go API.
At Carbonated Inc., I designed and maintained Go services for real-time multiplayer features in a live-service video game. I built serverless systems on AWS and developed low-latency APIs and event-driven services for live gameplay.
Earlier, I developed Java and Go microservices for Rocketmiles and SkyTouch Technology, integrating external services to support booking and property-management features. At Nearsoft, I shipped an IoT-connected automated pet feeder and contributed to the Atom open-source text editor.

