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Purnama Hardi SaputraPS
Open to opportunities

Purnama Hardi Saputra

@purnamahardisaputra

Unity (C#) game developer and software engineer building real-time gameplay and scalable backend systems.

Indonesia
Message

What I'm looking for

I’m looking to build high-performance, cross-platform real-time games with strong gameplay systems and scalable backends. I want an Agile team where I can own features, collaborate closely, and keep improving stability, performance, and player experience.

I’m a Game Developer and Software Engineer with over 2 years of experience specializing in Unity (C#) and HTML5 game development. I build gameplaysystems with physics-based mechanics, real-time interactive applications, and stable performance across devices.

At XGENIA.AI, I improved cross-platform game performance, reducing load times by 40–50% and stabilizing frame rates in Unity and HTML5 builds. I developed backend services using Node.js for real-time data processing and player session management, and I implemented and optimized gameplay systems in Unity to improve stability and compatibility on mobile.

I also delivered practical tooling and integrations, including an AI-assisted asset generation tool that automated repetitive design tasks and reduced asset production time. I integrated third-party APIs and SDKs to extend game features, and I debugged performance bottlenecks and legacy code issues to maintain a stable production codebase.

I collaborate effectively in Agile (Scrum/Kanban) environments, contributing to sprint planning, task tracking, and iterative delivery. Earlier, I worked as a Metaverse Developer Intern, integrating 100+ art assets into Unity projects and using Unity Profiler and Visual Studio debugging tools to maintain build stability, while translating user feedback into gameplay and UI improvements.

Experience

Work history, roles, and key accomplishments

XG

Game Programmer (Unity & HTML5)

XGENIA.AI

Jan 2024 - Jan 2026 (2 years)

Improved cross-platform game performance, reducing load times by 40–50% and stabilizing frame rates across Unity and HTML5 builds. Built Node.js backend services for real-time data processing and player session management, and created an AI-assisted asset generation tool to reduce production time.

PT Bank Negara Indonesia Tbk. logoPT

Metaverse Developer Intern

PT Bank Negara Indonesia Tbk.

Feb 2023 - Jul 2023 (5 months)

Integrated 100+ art assets into Unity projects by optimizing import settings to reduce performance overhead while maintaining visual quality. Developed UI and gameplay mechanics in Unity (C#), using Unity Profiler and Visual Studio debugging to identify and resolve runtime performance bottlenecks.

Education

Degrees, certifications, and relevant coursework

Telkom University logoTU

Telkom University

Bachelor of Informatics Engineering, Informatics Engineering

2020 - 2024

Grade: GPA 3.90

Bachelor of Informatics Engineering at Telkom University (GPA: 3.90).

SP

SMK Muhammadiyah 1 Purwokerto

Multimedia, Multimedia

2017 - 2020

Completed Multimedia studies at SMK Muhammadiyah 1 Purwokerto.

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