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Punith PunithPP
Open to opportunities

Punith Punith

@punithpunith

I create stylised and hard-surface game-ready 3D assets.

India
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What I'm looking for

I'm looking for an opportunity to create stylised and hard-surface game-ready props and environments, grow my 3D art workflow, and contribute through modelling, UV mapping, texturing, and asset presentation.

I've created a stylised fantasy hand blade and a hard-surface sci-fi robot, taking both from clean modelling and UV work through detailed texturing and presentation renders.

I work with Autodesk Maya, ZBrush, Substance Painter, Photoshop, Unreal Engine, and Unity to build game-ready props and environments. My projects include procedural texturing, UDIM workflows, clean topology, organised UVs, wireframe views, and high-quality asset presentation.

Alongside 3D art, I completed a digital marketing internship at Entrar Access Technologies India Pvt. Ltd., where I strengthened my communication, collaboration, time management, and project coordination skills.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

Reva University logoRU

Reva University

Bachelor of Science, Multimedia and Animation

Pursued a Bachelor of Science in Multimedia and Animation at Reva University, Bengaluru.

Tech stack

Software and tools used professionally

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