At One Immersive, I create game-ready realistic characters, including their costumes, hairstyles, and accessories. I handle modeling, texturing, and rigging, and also create realistic and stylized assets for games and VR.
I’ve also illustrated characters, icons, and logos, and created realistic fabric textures through scanning and processing. Earlier, as a 3D Artist intern at Eterno labs, I created game-ready assets and props and illustrated character turntables and environments.

