At Byte Scaffold, I build native Android apps with Kotlin and Jetpack Compose, integrating Firebase and REST APIs. I also developed offline local multiplayer gameplay over Bluetooth, mobile hotspot, and Wi-Fi.
At FunPrime, I designed and launched generative AI-powered Android apps. I integrated Firebase Analytics, which improved UX flows and increased retention by 25% and monetization by 30%.
At CrescentWebs, I engineered Android apps using Kotlin, Java, Firebase, and WebSockets, reducing crashes by 25%. I enhanced WonFala Kids Speak with gamified quizzes and offline data features, increasing user retention by 20%.
At Codee House, I developed Android apps with Kotlin, MVVM, Dagger Hilt, and Firebase, including a car inspection app that automated PDF reporting and a food rescue platform connecting restaurants with NGOs. My projects also include live streaming, AI image generation, and offline multiplayer games.

