On PanaBearia, my current indie game project, I create key 3D assets used in-game and oversee project development with a team of eight.
At Brackey’s Game Jam 2026, I created 3D models and textures for key gameplay assets as part of a team that made a small horror game in under a week. For Game Jam Plus 2025/2026, I created 3D models with rigging, textures, and animations, and our submission won “Best Art Direction” among 12 other game submissions.
I also organized the school-wide “Station Zero” fan-event at iACADEMY, collaborating with school organizations, external companies, and fan artists. I studied Entertainment and Multimedia Computing with a specialization in Game Development at iACADEMY.

