At i-Bridge Systems Philippines, I built and maintained a company-wide HRIS web application with RESTful APIs, deployed on Google Cloud Platform and in active use. I also led the modernization of a legacy Chrome extension, consolidating four login methods into one unified authentication flow.
I performed iOS and Android security testing following OWASP's MASTG methodology, identifying more than 15 vulnerabilities and successfully exploiting one to confirm an attack path on a deployed client application. I also led testing across five release iterations of embedded printer driver software.
For RALP Game Art Studio, I developed three mobile game prototypes in Godot Engine for international clients and delivered technical documentation for continued development. I also worked with artists and designers on gameplay mechanics and UI interaction systems.
As lead programmer on the Unity projects Halogen and AMBUSCADES, I developed simulation and RTS game systems. I presented Halogen at the Philippine Computing Society Congress (PCSC) 2024.

