At Fujita Corporation, I deliver 3D assets through modeling, texturing, and visualization across project pipelines.
At Framestore Studio, I worked on complex props and environment assets for international films and TV series, including Deadpool & Wolverine and The Gorge. I also textured stylized character and prop assets for Monster High at Xentrix Studios.
At MPC, I created final look-developed assets for projects including The Little Mermaid (Live Action) and House of the Dragon. Earlier, at DNEG, I textured 3D props and environments and delivered complete look-developed assets to studio standards.

