At Lumina Interactive Studio, I modeled, textured, and optimized game-ready 3D props to match the project’s art direction and performance constraints. I also authored narrative elements and lore for environmental world-building.
At HeSpoke (Fashion Brand), I generated and integrated AI fashion models for virtual dress trials and designed digital product catalogs featuring AI-rendered fashion items. Earlier, I created 3D product visualizations and brand identities at Analog Digital Solutions using Maya, Blender, and Substance Painter.

