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Phi Hùng HoàngPH
Open to opportunities

Phi Hùng Hoàng

@phihunghg

3D artist focused on cinematic lighting, animation, and environment creation.

Vietnam
Message

What I'm looking for

I’m looking for a 3D role where I can own cinematic lighting and environment pipelines, collaborate on mood/visual direction, and deliver polished renders through fast iteration—especially using Blender and D5 Render.

I’m a Hanoi-based multimedia student and 3D artist who builds cinematic worlds end-to-end—lighting, animation, environment setup, compositing, and color grading—using a self-directed production pipeline.

In challenge productions, I executed full 3D pipelines in Blender, developing detailed car and paper plane animations, then finalizing high-quality cinematic renders within strict timelines (including a one-month deadline). For a Rainy Day theme, I directed mood and aesthetic, creating dynamic rain and wet-surface environmental effects alongside subtle character animation, and delivered cinematic render plus compositing with strong color grading.

I also handled more complex production workflows by combining Blender for model preparation (Kitbash assets, simplified aircraft) with D5 Render, authoring futuristic environments with sophisticated lighting, rain, cloud, and atmospheric effects. I’m motivated by fast iteration and visual quality—whether through real-time visualization techniques or polished post—so I can contribute reliably to a team that values atmosphere, detail, and cinematic storytelling.

Experience

Work history, roles, and key accomplishments

ES

EZ Animation Challenge 2025

EZ-Viz Studio

Oct 2025 - Present (8 months)

Managed a multi-tool production pipeline by using Blender for model preparation/updates (kitbashing assets and simplifying aircraft) and synchronizing with D5 Render. Authored a futuristic environment in D5 Render with advanced lighting, rain, clouds, and atmospheric effects, completing the cinematic render using real-time visualization techniques.

DC

3D Challenge #11

3D Global Community

Aug 2025 - Present (10 months)

Executed a full 3D pipeline (lighting, animation, compositing) in Blender for a self-directed project, creating car and paper plane animations with cinematic lighting. Produced a high-quality cinematic render within the one-month deadline.

Education

Degrees, certifications, and relevant coursework

Hanoi University of Industry logoHI

Hanoi University of Industry

Bachelor of Multimedia, Multimedia

2024 -

Pursuing a Bachelor of Multimedia with coursework in 3D modeling, texturing, and environment design.

Tech stack

Software and tools used professionally

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