I currently playtest PC games across AAA, AA, and indie titles, including FPS, Survival, Horror, and Action RPG. I evaluate gameplay mechanics, combat, difficulty balancing, progression, performance, and player experience.
In my freelance QA Tester / Game Playtester work, I document bugs and technical issues in structured reports, record gameplay footage, and keep testing logs. Developers have implemented several of my feedback suggestions.
At Nilee Games, I documented gameplay sessions and delivered recordings, screenshots, and reports through company platforms. I also identified inconsistencies and supported quality assurance processes.
At Rayther Games, I created stylized, game-ready character models and environment assets for mobile platforms. I developed PBR textures in Substance Painter, working under an NDA.

