Patricia Plaja
@patriciaplaja
Product Designer with 4.5+ years of experience designing consumer-facing, mobile-first experiences.
What I'm looking for
I’m Patricia Plaja—a game designer, product strategist, and content creator who thrives in multicultural spaces.
Having lived in Canada, The Netherlands, Germany, Egypt, and Spain, I bring a global perspective to crafting engaging player experiences and gamification strategies.
Experience
Work history, roles, and key accomplishments
Founding Game Designer
Ovation Studios
Nov 2022 - Jan 2024 (1 year 2 months)
Designed and iterated core loops and monetization mechanics for an unannounced F2P mobile sports game, improving player retention and engagement KPIs. Developed competitive and cooperative PVE/PVP modes and created design briefs to guide multidisciplinary teams.
Product Designer & Gamification Consultant
IOCONIC
Nov 2022 - Jan 2024 (1 year 2 months)
Created gamification strategies for a mobile sports platform, focusing on user activity rewards systems to enhance retention. Led the design of mobile-first learning tools and contributed to a company-wide Design System.
Level Designer (LiveOps)
Innogames
Jan 2021 - Jan 2022 (1 year)
Designed and implemented event-based levels for 'Sunrise Village', enhancing the LiveOps content pipeline. Collaborated with UX designers to improve usability and created game design documentation.
Junior Game Designer
Coolgames
Jan 2021 - Jan 2022 (1 year)
Designed new content for 'Daily Sudoku' on Facebook, driving user engagement through consistent feature updates. Created wireframes and prototypes for new game mechanics and produced design documentation.
Education
Degrees, certifications, and relevant coursework
University of Calgary - Haskayne Business School
Minor of Economics, Economics
2019 -
Minor in Economics, providing a foundational understanding of economic principles and their application in business contexts.
Hanze University of Applied Sciences
Bachelor of Science, Game Design and Development
2017 - 2021
Activities and societies: 3rd Place in Game Lab Competition @ Hanze UAS (2019). Featured in Hanze UAS YouTube Documentary for designing an innovative game AstroTrip for a client with Cerebral Palsy.
Bachelor of Science in Game Design and Development, focusing on creating gamification strategies and mobile-first learning tools. Led design projects using wireframing and prototyping to ensure intuitive navigation and accessibility.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
patyplaja.framer.websitePortfolio
patyplaja.framer.websiteSocial media
Job categories
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