Nikoleta Zhecheva
@nikoletazhecheva
I build optimized, story-driven 3D game environments, modular levels, and props for PC and console games.
What I'm looking for
I've worked on SOEDESCO's “Truck Driver: American Dream” and “Truck Driver: The Dutch Connection,” building game environments and designing levels for PC and consoles.
I create modular, optimized handmade and procedural levels with visual storytelling, modeling kits, hero props, and set dressing for games. My work spans Unreal Engine, 3ds Max, Blender, Substance 3D Painter, and game-ready asset optimization.
Previously at DIGITALL, I created 3D car models, animations, and UI assets for interactive infotainment, supporting art-to-engine handoff. I've also modeled, designed, and rendered boutique interiors at PRIVATES.
My portfolio on ArtStation and Sketchfab shows work across different artistic styles, with a focus on the “Village” project. I stay active in the game development community through 29 game jams, events, workshops, and courses.
Experience
Work history, roles, and key accomplishments
3D Environment Artist + Level Designer
Kyodai (Soedesco)
Jan 2023 - Jan 2026 (3 years)
Worked on the titles 'Truck Driver: American Dream' and 'Truck Driver: The Dutch Connection'.
3D Artist & UI/UX Designer
Digitall
Jan 2019 - Jan 2023 (4 years)
Created 3D car models, animations, and UI assets for interactive infotainment; handled art-to-engine handoff.
3D Visualization Artist
Privates
Jan 2017 - Jan 2019 (2 years)
Modeled, designed products, and rendered boutique interiors.
Intern - 3D Artist
Anno Zero Ltd, Redvertex
Jan 2015 - Jan 2016 (1 year)
Modeled, textured, and rendered assets as part of an internship.
Education
Degrees, certifications, and relevant coursework
ARC Academy
Foundations, Games
2019 - 2020
Completed the Foundations year in the Games program.
National Academy of Arts
Master of Arts, Game Design
2015 - 2017
Earned a Master of Arts in Game Design.
National Academy of Arts
Bachelor of Arts, Children's Environment and Pedagogy of Art Teaching
2011 - 2015
Earned a Bachelor of Arts in Children's Environment and Pedagogy of Art Teaching.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
Skills
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