At NVIDIA, I design and deploy GPU-accelerated AI microservices for production LLM, speech, and vision workloads. I optimized PyTorch and Hugging Face Transformer models, reducing inference latency by approximately 3x and GPU memory consumption by 45%.
At Microsoft, I developed computer vision and video analytics pipelines to identify driver behavior across video datasets. I also built distributed training workflows that improved training efficiency by approximately 35%, and optimized inference to achieve sub-100ms latency for real-time prediction services.

