Mvelo Mpungose
@mvelompungose
Digital 3D artist and generative AI creator focused on immersive visuals.
What I'm looking for
I’m a creative and technically skilled 3D Artist and Generative AI Artist with industry experience across character design, modeling, texturing, and animation. I combine traditional artistic principles with South African emerging AI-driven workflows to deliver high-quality visual content.
I build work that holds up in real production—using real-time pipelines, asset optimization, and cinematic storytelling to strengthen the final experience. In my projects, I focus on consistent results, from prompt-driven generation through refined materials, lighting, and composition.
Across my internships and remote roles, I’ve created AI-generated visuals for campaigns, storytelling, and digital content, then iterated quickly to improve efficiency and turnaround time. I also support animation production by designing original character concepts, developing model sheets, and helping maintain character identity across visuals.
I’m passionate about creating immersive visuals for games and digital media, and I value continuous learning and experimentation. I enjoy collaborating with writers and teams, problem-solving during iteration, and pushing new tools—especially diffusion models and prompt engineering—to scale creative work responsibly.
Experience
Work history, roles, and key accomplishments
Gen Ai Artist/Content creation
ZenRobot
Jan 2026 - Jun 2026 (5 months)
Performed generative AI artist/content creation and supported video editing and visual storytelling as an intern.
Character Designer
Ta-RI Drawing Room
Mar 2025 - Mar 2026 (1 year)
Designed original character concepts and model sheets for animation production, collaborating with writers to refine character identity and visual storytelling.
3D Artist (Internship)
The Boilerroom
Jun 2024 - Sep 2024 (3 months)
Supported 3D animation pipelines by remapping textures and refining surface detail in Blender, rigging models, creating animations, and optimizing assets for Unity integration. Also edited video content for mining industry clients using Premiere Pro.
Education
Degrees, certifications, and relevant coursework
The Animation School
Diploma in Digital Art, Digital Art
2021 - 2024
Activities and societies: Portfolio: https://drive.google.com/drive/folders/150FykLPDLSBrr6bZPB0D9cqY3DizFQxd?usp=sharing
Earned a Diploma in Digital Art at The Animation School in Johannesburg from Feb 2021 to Nov 2024.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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