At Angle Orange / Rendermatic, I created 3D key visuals and Mobile Optimised Images for brands including Pick 'n Pay and TotalSports. I interpreted client briefs, took part in review sessions, and applied feedback using Blender and Cinema 4D.
As a 3D Art Intern at Laguna Games, I created game-ready 3D models using Maya, ZBrush, Rizom, and Marmoset under the Art Director's supervision.
My freelance work includes digital and traditional paintings of portraits, figures, and landscapes. I work in Photoshop and use traditional media including oils, acrylics, watercolor, and gouache.
At The Animation School and Digital Canvas, I communicated daily with students and delivered creative and technical feedback. I also designed lesson plans for stylized portrait painting and provided tech support at Digital Canvas Academy.

