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Muhammad HassanMH
Looking for a job

Muhammad Hassan

@muhammadhassan34

Unreal Engine Developer - Production gameplay systems, UMG tools, multiplayer, and Gaussian Splat workflows.

Pakistan
Message

What I'm looking for

I'm looking to build polished Unreal Engine gameplay, multiplayer, streaming, and technical tools where I can solve performance challenges and ship reliable player experiences.

Unreal Engine developer with 4+ years building gameplay systems, multiplayer features, editor tools, and polished UI/UX in C++ and Blueprints. Proven experience delivering replicated multiplayer + Pixel Streaming experiences, performance-first optimization, and custom pipelines for dense spatial capture (point clouds / splats) and cinematic automation.

Experience

Work history, roles, and key accomplishments

MS
Current

Game Developer

Moshpit Studio

Jul 2021 - Present (5 years 2 months)

Shipped scalable gameplay systems, replicated multiplayer with Pixel Streaming, and production-quality UMG and C++/Blueprint tooling. Drove performance-first optimization and developed advanced 3D capture tooling and an AI-driven cinematics system.

Education

Degrees, certifications, and relevant coursework

PP

Punjab University College of Information Technology (PUCIT)

Bachelor of Science, Information Technology

2018 - 2022

Pursued a Bachelor of Science in Information Technology, gaining a strong foundation in computing and software development.

Tech stack

Software and tools used professionally

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