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@moztartios
UX/UI designer specializing in interactive media, prototyping, and user-centered game interfaces.
I am a UX/UI designer and Interactive Media graduate with hands-on experience creating intuitive digital products, interactive applications, and game interfaces.
I have delivered high-fidelity Figma prototypes, developed design systems, and designed navigation and game mechanics in Unity that improved usability and task completion in testing. I have also launched and managed social media campaigns that doubled engagement and audience size.
I collaborate closely with developers and stakeholders to turn research-driven designs into consistent, user-friendly products, bringing creativity, problem-solving, and strong communication to every project.
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Work history, roles, and key accomplishments
Cellock Limited
Jan 2024 - Present (1 year 10 months)
Delivered 10+ wireframes and high-fidelity Figma prototypes that reduced design-to-development handoff time by 30%, developed a cohesive design system, and designed navigation and Unity game mechanics that doubled task completion rates in testing.
CKT Business Consulting
Aug 2023 - Present (2 years 3 months)
Launched and managed social media across Facebook, Instagram, and LinkedIn, doubling audience size in six months and producing event materials that attracted 200+ participants; executed 5+ campaigns and multimedia content that increased online interaction and outreach visibility by 100%.
Degrees, certifications, and relevant coursework
Bachelor, Interactive Media & Animation
2021 -
Interactive Media & Animation undergraduate program emphasizing UX/UI design, interaction design, game development, user research, and motion graphics.
Software and tools used professionally
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