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@mouser9

I build high-scale HTML5, mobile, and XR games with live operations.

India
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What I'm looking for

I'm looking to build high-scale games and real-time player experiences, owning gameplay, live ops, performance, monetization, and cross-platform integrations while continuing to mentor developers and grow technically.

At Gamezop, I build production games end-to-end across Cocos3D and Phaser, from gameplay systems and UI to progression, monetization, and live operations. My work has supported high-scale applications with 200M+ users and a top-10 game among 300+ titles.

I architected real-time systems with WebSocket and REST APIs, a service-worker cache-control system that reduced recurring load times by an average of 11% across 200+ games, and an AdTech mediation SDK published to Maven Central and GitHub. I also improved application load time by 40% through asset optimization, bundle trimming, and performance profiling.

On Chef Tycoon, I built real-time systems, remote economy balancing, live ops, and monetization that increased average playtime by 56% and reduced churn by 25%. I transformed Fruity Fiesta into a production-ready live game serving 400K+ monthly users and built an offline-first Sudoku PWA.

Before Gamezop, I developed Unity VR training simulations for Oculus Quest and independently published four mobile and AR games on Google Play. I enjoy owning development from concept to release, solving cross-platform issues, and helping junior developers ramp up.

Experience

Work history, roles, and key accomplishments

GA
Current

Game Developer

Gamezop

Jan 2022 - Present (4 years 8 months)

Built multiple production games end-to-end using Cocos3D and Phaser, covering gameplay systems, UI, progression, and monetization. Implemented real-time systems using WebSocket and REST APIs for live updates, shared state synchronization, and dynamic game balancing.

Education

Degrees, certifications, and relevant coursework

DC

Delhi Technical Campus

Bachelor of Technology, Computer Science and Engineering

2018 - 2022

Pursued a Bachelor of Technology in Computer Science and Engineering, focusing on software development and engineering principles.

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