Moslem Bouali
@moslembouali
Software Engineer and DevOps Support Consultant building scalable web platforms, automation workflows, and Unity games.
What I'm looking for
I’m a Software Engineer, Technical Consultant, and DevOps Support Engineer with 5+ years of experience delivering scalable web applications, backend systems, digital platforms, and LMS solutions across MENA and international markets. I focus on performance optimization, system architecture, and production-ready deployments.
At Qabastech (2025–2026), I maintained servers and hosted environments, advised teams on game architecture and scalability, and led instructors and student teams during bootcamps and game jams. I also deployed Moodle LMS and custom backend/frontend systems, then designed and developed Unity-based games using C#.
Earlier at GOMYCODE (2020–2025), I delivered end-to-end Unity and C# development tracks, managed B2B game development programs with partners in Congo and KSA (including Flat6Labs collaboration), and mentored instructors through code reviews and technical validations. As a freelance technical consultant and e-commerce operator (2023–Present), I debug, optimize, and refactor client systems, integrate AI assistants and automated workflows, and manage end-to-end Shopify-based e-commerce and export workflows.
Experience
Work history, roles, and key accomplishments
Unity Developer & E-commerce
Freelance
Jan 2023 - Present (3 years 6 months)
Provided Unity development and technical consulting, including debugging, optimization, and refactoring for clients. Managed e-commerce operations (website creation, product listing, sales, and export workflows) and implemented automated workflows with AI assistants.
Game Developer & DevOps Support
Qabastech
Jan 2025 - Jan 2026 (1 year)
Maintained Qabastech servers and deployment workflows, and advised teams on game architecture and scalability. Deployed a Moodle LMS and custom backend/frontend systems and developed Unity (C#) games.
Unity Game Developer & Instructor
GOMYCODE
Jan 2020 - Jan 2025 (5 years)
Delivered Unity and C# game development tracks and designed curricula focused on 2D/3D gameplay, performance optimization, and monetization strategies. Mentored instructors and ran workshops on Unity profiling, CPU/GPU analysis, and garbage collection optimization.
Education
Degrees, certifications, and relevant coursework
Higher Institute of Information and Communication Technologies (ISTIC)
Bachelor of Computer Engineering, Computer Networks and Telecommunications
Pursuing a Bachelor of Computer Engineering at ISTIC with a specialization in Computer Networks and Telecommunications. Coursework includes network design, routing and switching, network security, cloud computing, Linux systems administration, distributed systems, and network infrastructure.
Availability
Location
Authorized to work in
Job categories
Skills
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