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@mikaelpoetsch
Back-end developer specializing in Python, cloud-native systems, and RLHF for scalable AI solutions.
I am a back-end developer with 5+ years of experience building scalable microservices, managing cloud infrastructure, and developing database-backed applications using Python and NodeJS.
I have refactored legacy Django monoliths, led a Cassandra-to-PostgreSQL migration, managed Kubernetes microservices with KubeMQ and Rancher, and served as sole back-end developer responsible for DigitalOcean, Cloudflare, and multi-database operations. At Turing I collaborated with AI researchers to provide high-quality feedback and evaluations for Reinforcement Learning from Human Feedback (RLHF).
I hold a Computer Science degree from UFPEL, worked on game development with Unity, and pride myself on being a fast learner who delivers reliable, maintainable systems that advance product and AI goals.
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Work history, roles, and key accomplishments
Izyplay Game Studio
Developed gameplay mechanics and delivered the Unity mobile games 'Save-me' and 'Bagé Play', implementing inventory, hunger, swimming and digging minigames and a database-driven quiz system for user accounts and scoring.
Degrees, certifications, and relevant coursework
Bachelor of Computer Science, Computer Science
2010 - 2019
Activities and societies: Exchange at the University of Tsukuba (2013–2014).
Graduated with a Computer Science degree from Universidade Federal de Pelotas (UFPel) from 2010 to 2019.
Exchange Program, Computer Science
2013 - 2014
Year-long exchange program at the University of Tsukuba in 2013–2014.
Workshop, Game Development
2017 -
Completed a Game Development Workshop at Univates in 2017.
Software and tools used professionally
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