
MHD Amir Diab
@mhdamirdiab
Software engineer at StylusX who developed architecture and performance-critical systems for an offline desktop drawing application.
What I'm looking for
At StylusX, I designed and implemented core architecture and application logic for a production-grade offline desktop drawing application built with C# and Unity. I developed performance-sensitive systems for real-time drawing, rendering, and image processing.
I also engineered CPU/GPU data-processing pipelines and resource-management strategies for large graphical workloads. I implemented versioned file formats and serialization systems, and added Sentry-based error reporting and health monitoring.
As a freelance Unity Developer for Rachis Systems – HetNets Simulation, I developed a 3D prototype visualizing vehicle connectivity to communication infrastructure. Earlier, at Maxart, I independently developed a 2D mobile game through production-ready Android and iOS builds. I’m particularly interested in professional software where performance, reliability, and architectural quality are critical, and I’m expanding into the broader .NET desktop ecosystem.
Experience
Work history, roles, and key accomplishments
Software Engineer
StylusX
Feb 2023 - Aug 2026 (3 years 6 months)
Designed and implemented core architecture and application logic for a production-grade offline desktop drawing application built with C# and Unity. Developed complex, performance-sensitive systems for real-time drawing, rendering, image processing, and professional creative workflows.
Freelance Unity Developer
Rachis Systems
Mar 2024 - Jun 2024 (3 months)
Developed a Unity-based 3D simulation prototype for scientific research, visualizing vehicle connectivity to 2G/3G/4G communication infrastructure, including towers and drones. Implemented real-time 3D visualization of network connectivity, connection states, and network load levels.
Unity Developer
Maxart
Apr 2022 - Sep 2022 (5 months)
Independently developed a 2D mobile game using Unity and C#, taking the project from initial implementation through production-ready Android and iOS builds. Implemented core gameplay systems, user interactions, game logic, UI, and progression mechanics.
Education
Degrees, certifications, and relevant coursework
Damascus University
Bachelor of Engineering, Information Technology Engineering
2017 - 2022
Grade: 84/100
Graduated with a degree in Information Technology Engineering, majoring in Artificial Intelligence. Ranked 1st among students in 2020 and 2021, with an average grade of 84/100.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Social media
Job categories
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