At Going Merry, I lead a team of five iOS developers and architected and shipped eight consumer apps, including apps for AI music generation, camera filters, and AI headshots. I also built shared in-app purchase libraries that standardized integration across the apps.
At Liquid, I built the first iOS app for a decentralized crypto trading platform. Its trading interface supported up to 150x leverage, real-time order management, and instant risk visibility; the app shipped to the App Store.
Earlier, I contributed to SCRL, a photo and video editing app, improving its crash-free user rate from 97% to 99.9%. I’ve also built iOS apps and SDKs across live shopping, banking, energy, and blockchain payments, and developed full-stack personal projects including a dating app and a multiplayer Sudoku game.

