At Corning Incorporated, I built a digital twin platform for PLC-controlled production equipment that records controller state and replays it through a vendor-agnostic adapter. I also built a sensor-data replay tool to certify control algorithms and test harnesses that reproduce HMI runtime race conditions.
I architected and built an operator platform for a flagship product line across Corning's New York and Poland plants. I deployed and commissioned it at a fiber optics manufacturing plant in Poland, then trained operators and engineers to use it.
At Walt Disney Animation Studios, I built and maintained Python tools in a production pipeline built entirely on OpenUSD. I restored automated geometry and topology validation and developed a Maya-to-Presto inverse kinematics retargeting pipeline.
At Universal Creative, I designed and built a ride-control test automation framework connecting a Rockwell PLC with a Unity attraction simulation. I also built a virtual operator console and PLC I/O emulation tools at Walt Disney World; outside work, I coach FIRST Robotics and serve as an ACM SIGGRAPH technical reviewer.

