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Mason KirbyMK
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Mason Kirby

@masonkirby

Controls engineer at Corning building PLC digital twins and simulation workflows for industrial production systems.

United States
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At Corning Incorporated, I built a digital twin platform for PLC-controlled production equipment that records controller state and replays it through a vendor-agnostic adapter. I also built a sensor-data replay tool to certify control algorithms and test harnesses that reproduce HMI runtime race conditions.

I architected and built an operator platform for a flagship product line across Corning's New York and Poland plants. I deployed and commissioned it at a fiber optics manufacturing plant in Poland, then trained operators and engineers to use it.

At Walt Disney Animation Studios, I built and maintained Python tools in a production pipeline built entirely on OpenUSD. I restored automated geometry and topology validation and developed a Maya-to-Presto inverse kinematics retargeting pipeline.

At Universal Creative, I designed and built a ride-control test automation framework connecting a Rockwell PLC with a Unity attraction simulation. I also built a virtual operator console and PLC I/O emulation tools at Walt Disney World; outside work, I coach FIRST Robotics and serve as an ACM SIGGRAPH technical reviewer.

Experience

Work history, roles, and key accomplishments

Walt Disney Animation Studios logoWS

Assistant Technical Director

Walt Disney Animation Studios

Feb 2023 - Apr 2024 (1 year 2 months)

Built and maintained Python tools in a production pipeline built entirely on OpenUSD, working across layers, references, variants, and schemas. Restored automated geometry and topology validation and developed an inverse kinematics retargeting pipeline from Maya to Presto.

Universal Creative logoUC

Software Engineer Intern

Universal Creative

Jun 2022 - Aug 2022 (2 months)

Designed and built a ride control test automation framework for a new commissioning and emulation team, driving a Rockwell PLC and Unity simulation from generated test cases. Wrote a C# application with a WPF front end to parse test documents into structured XML test cases.

Walt Disney World logoWW

Systems Engineering Intern

Walt Disney World

Jan 2022 - Jun 2022 (5 months)

Built the next version of a virtual operator console, a software digital twin of a real attraction control console. Wrote a Python emulation tool using pycomm to pass I/O between digital twins and real PLCs, and developed C# visualization tools for live ride system state.

Education

Degrees, certifications, and relevant coursework

State University of New York at Fredonia logoSF

State University of New York at Fredonia

Bachelor of Science, Computer Science

Bachelor of Science in Computer Science from the State University of New York at Fredonia, completed in 2022.

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