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Lucas PedrazoliLP
Looking for a job

Lucas Pedrazoli

@lucaspedrazoli

I build reliable iOS products, from streaming platforms to fintech and e-commerce apps.

Brazil
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What I'm looking for

I'm looking to build and scale reliable iOS products, taking ownership of architecture, integrations, testing, monitoring, and developer workflows, including AI-assisted development.

I've built and scaled iOS applications for Kaizen Gaming, PayPal, FARFETCH, Route, and AMARO. At Kaizen Gaming, I led a provider-agnostic streaming platform that supported about 2 million monthly iOS users and delivered 12.5M+ successful streams over two World Cup days.

I work across Swift, UIKit, SwiftUI, architecture, testing, API integrations, feature flags, and production monitoring. I've modernized monolithic codebases, built modular MVP-C, MVVM, Clean, VIPER, and Coordinator-based solutions, and I’m exploring Cursor and Claude Code to improve codebase understanding and developer productivity.

Experience

Work history, roles, and key accomplishments

Kaizen Gaming logoKG

iOS Engineer - Technical Owner, Live Streaming

Jan 2025 - Sep 2026 (1 year 8 months)

Responsible for architecture, integrations, monitoring, and production reliability across AVPlayer and WebView-based streaming. • Led the development and rollout of a provider-agnostic streaming system, replacing an 8K+ line monolithic ViewController with a more modular MVP-C architecture. • Designed standardized interfaces for multiple streaming providers, enabling new integrations without requir

FARFETCH logoFA

iOS Engineer

Jan 2023 - Dec 2023 (11 months)

In the Search team of the app, I played a crucial role in constructing and validating URL queries and refactoring data layers using Swift async/await. My responsibilities included maintaining automation scripts that generated Plists for AB Tests across different environments. As part of our best practices, we created toggles for each new feature, ensuring a secure launch. Additionally, I successfu

Route logoRO

iOS Engineer

Jan 2022 - Dec 2022 (11 months)

Most of the time I worked on the Experimentation team which was responsible for tools like managing feature flags through the Application. I applied some architecture improvements with modular interfaces well defined while I was implementing new features and making progress on testability. I implemented new features with A/B tests tracking and we were also progressing a Design System update. I gav

PayPal logoPA

iOS Engineer

Apr 2021 - Dec 2021 (8 months)

I was a member of the Digital Wallet team, we were implementing new Screens and backend Api integration. I implemented new deeplinks to Digital Wallet which were adopting new patterns to identify App routes. The most reliable way to test the functionalities was a mockable UITest module that was able to receive a payload with a path to navigate to the correct area and a json to represent the View d

AMARO logoAM

Senior iOS Engineer

Nov 2019 - Dec 2020 (1 year 1 month)

The company was launching a new API to start business outside of Brazil. At the time I joined the iOS Team the new integration was not working with the Legacy App, we started a new one from scratch. The new architecture was a mix of MVVM, CLEAN and functional programming making view bindings and chaining asynchronous operations with RxSwift. For navigation we implemented the Coordinator Pattern. D

GetNinjas logoGE

Senior iOS Engineer

Mar 2017 - Sep 2019 (2 years 6 months)

We made the Tests Environment kick off for the iOS App, creating new abstractions to isolate logic and unit test validation. We created a Continuous Integration pipeline from scratch and improved a lot of architecture issues creating layers following VIPER guidelines mainly for Routers(navigation) and Interactors(data access handler). Constantly we were creating new deeplinks flows. I also implem

MkApp logoMK

Founder, Developer

Jan 2016 - Jan 2017 (1 year)

As an entrepreneur I created a web application that was capable of building forms integrated with an iOS App. The App had offline features implemented with CoreData.

Medicinia logoME

Junior Mobile Engineer

Feb 2015 - Mar 2016 (1 year 1 month)

I was mentored by the engineering team, implementing new features and fixing problems that the app presented on production.

MkTouch logoMK

Founder, Developer

Jun 2012 - Jan 2015 (2 years 7 months)

We built customized forms to collect and analyze data. I was able to explore the iOS Api creating forms and functionalities that have inputs from camera, maps and touch.

Education

Degrees, certifications, and relevant coursework

Universidade de São Paulo logoUP

Universidade de São Paulo

Bachelor of Science, Computer Science

Pursued a degree in Computer Science, focusing on software development and algorithms.

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