At Appetiser, I lead iOS development across client products, contributing from technical planning through implementation, maintenance, and App Store delivery. I advise clients and project managers on technical approaches aligned with Appleās development standards.
I mentor iOS developers, assign work, and coordinate delivery, supporting implementation decisions and issue resolution. I also use Claude and Codex for code analysis, debugging, planning, refactoring, and documentation.
Previously, I developed and maintained iOS applications at FY Creation, Innexus Consulting, and RipeConcepts, including CLX, AiVoo, Lanovel, HP Assist, and Advisor App. Earlier, I built iPhone and iPad games and applications, including the Lil' Kitten Shopping Cart educational game, and developed C++ features for NCR FastLane self-checkout systems.

