At Magic Hammer Studio, I work as an Artista 3D Líder, after previously working as a Generalista 3D and Student Internship there.
I'm a 3D generalist specializing in environment and prop creation for short films and cinematic projects.
I focus on crafting detailed, production-ready assets with clean topology and expressive textures using Substance Painter.
My work blends technical precision with visual storytelling to build immersive worlds that support mood, narrative, and style across stylized and realistic aesthetics.

