Jonas Gil
@jonasgil
Multilingual software developer specializing in game development, testing, and data-driven engineering.
What I'm looking for
I am a master’s-trained software developer with a foundation in computer graphics, cybersecurity, and videogame systems. I combine hands-on experience in Unity and Unreal Engine with strong testing and QA practices to deliver polished interactive experiences.
My background includes data analysis, scientific visualization, GPU cluster programming, and backend/full-stack development using Python and related frameworks. I have delivered projects involving AI OCR, game prototypes, and VR/XR experiences.
I have professional experience in LQA, localization, technical support, and manual/software testing across multilingual environments (Spanish, English, Mandarin). I also contributed to content evaluation, technical SEO writing, and field firmware support.
I thrive in collaborative, agile teams where I can apply full-stack and game-engine skills, rigorous testing methodologies, and cross-cultural communication to ship high-quality products.
Experience
Work history, roles, and key accomplishments
LQA Tester
Zlong Games
Oct 2024 - Present (1 year)
Performed manual LQA testing (Chinese–Spanish) on Mecharashi, reporting localization issues and ensuring language quality across builds and releases.
Technical Support Field Technician
Streamax
Jan 2025 - Mar 2025 (2 months)
Provided field support and firmware installation for hardware systems, performed onsite troubleshooting and customer-facing technical assistance.
Software Testing Analyst Intern
Oigetit.ai
Jun 2024 - Jan 2025 (7 months)
Performed manual iOS application testing, regression testing, and JSON/Xcode validation for a fake-news filter app, reporting defects and verifying fixes.
LQA and Localization Tester
BlockDance
Oct 2024 - Oct 2024 (0 months)
Conducted LQA and Spanish localization for game builds, performed UI testing and translations across Chinese–English–Spanish, and evaluated in-game content.
IT Content Writer
Cogent Integrated Business Solutions Inc.
Feb 2024 - Sep 2024 (7 months)
Produced technical SEO content, performed content evaluation using Semrush and Google Analytics, and optimized copy for keyword performance.
Unity Developer Intern
Beijing Huanyu Universal Sports Culture and Media Co., Ltd.
Jan 2023 - Apr 2023 (3 months)
Developed VR game features, fixed bugs, and performed game testing and quality assurance for XR (VR/AR) projects.
Spanish Internship Teacher
Beijing Institute of Technology
Nov 2021 - Jan 2022 (2 months)
Taught Spanish to university students, designing lessons and evaluating language proficiency to improve speaking and comprehension skills.
Education
Degrees, certifications, and relevant coursework
University of Granada
Master of Science, Software Development (Videogames, Visualization, Immersive systems)
2023 - 2025
Activities and societies: Thesis and projects related to videogames, visualization, immersive systems; portfolio of projects.
Master's degree in Software Development (Videogames, Visualization, Immersive systems) completed at the University of Granada.
Beijing Institute of Technology
Bachelor of Engineering, Software Engineering
2019 - 2023
Activities and societies: Unity and Unreal Engine development internships, game testing and QA, Spanish teaching internship, personal game and AI projects.
Bachelor in Software Engineering from the Computer Science School at Beijing Institute of Technology.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
jong312.github.ioJob categories
Skills
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