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Jonas Gil

@jonasgil

Multilingual software developer specializing in game development, testing, and data-driven engineering.

Venezuela
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What I'm looking for

I seek collaborative, agile teams building games or interactive systems where I can apply full-stack and engine expertise, testing rigor, and multilingual communication to ship quality products.

I am a master’s-trained software developer with a foundation in computer graphics, cybersecurity, and videogame systems. I combine hands-on experience in Unity and Unreal Engine with strong testing and QA practices to deliver polished interactive experiences.

My background includes data analysis, scientific visualization, GPU cluster programming, and backend/full-stack development using Python and related frameworks. I have delivered projects involving AI OCR, game prototypes, and VR/XR experiences.

I have professional experience in LQA, localization, technical support, and manual/software testing across multilingual environments (Spanish, English, Mandarin). I also contributed to content evaluation, technical SEO writing, and field firmware support.

I thrive in collaborative, agile teams where I can apply full-stack and game-engine skills, rigorous testing methodologies, and cross-cultural communication to ship high-quality products.

Experience

Work history, roles, and key accomplishments

BL

Unity Developer Intern

Beijing Huanyu Universal Sports Culture and Media Co., Ltd.

Jan 2023 - Apr 2023 (3 months)

Developed VR game features, fixed bugs, and performed game testing and quality assurance for XR (VR/AR) projects.

Education

Degrees, certifications, and relevant coursework

UG

University of Granada

Master of Science, Software Development (Videogames, Visualization, Immersive systems)

2023 - 2025

Activities and societies: Thesis and projects related to videogames, visualization, immersive systems; portfolio of projects.

Master's degree in Software Development (Videogames, Visualization, Immersive systems) completed at the University of Granada.

BT

Beijing Institute of Technology

Bachelor of Engineering, Software Engineering

2019 - 2023

Activities and societies: Unity and Unreal Engine development internships, game testing and QA, Spanish teaching internship, personal game and AI projects.

Bachelor in Software Engineering from the Computer Science School at Beijing Institute of Technology.

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Jonas Gil - LQA Tester - Zlong Games | Himalayas