Joel Deus - Audio Plugin Developer - Audiopunks | Himalayas
Joel DeusJD
Open to opportunities

Joel Deus

@joeldeus

C++ Developer with 3yrs Experience in developing Audio DSP Applications.

Kenya

What I'm looking for

I'm looking for opportunities that foster creativity and innovation in audio programming.

I am a C++ developer specializing in JUCE, Faust, and C# with a strong focus on audio application development and digital signal processing (DSP). I have experience building VST/AU plugins, real-time audio tools, and cross-platform applications for Windows, macOS, and mobile platforms.

Key Skills:

  • C++ (Modern C++ 11/14/17/20) – Optimized real-time audio development.

  • JUCE Framework – VST/AU plugin development, GUI design, and MIDI/audio processing.

  • Faust DSP – Efficient DSP algorithm design for real-time processing.

  • C#/.NET – Application development, UI tools, and backend integration.

  • Cross-Platform Development – Windows, macOS, Linux, iOS, and Android.

  • Performance Optimization – SIMD, multithreading, and memory management.

  • Version Control & CI/CD – Git, GitHub/GitLab, and automated build systems.

Experience & Interests:

I have developed commercial audio plugins, DSP tools, and real-time music applications, integrating Faust-based DSP algorithms into JUCE projects. I enjoy working on music technology, pro audio software, and game audio programming and am passionate about machine learning for audio, generative sound design, and performance optimization.

Experience

Work history, roles, and key accomplishments

AU
Current

Audio Plugin Developer

Audiopunks

Apr 2024 - Present (1 year 2 months)

Currently developing a VST3/AAX plugin focused on innovative audio effects and user interfaces. Responsible for rigorous testing to ensure high-quality standards.

AS
Current

C++ Developer

Abacus Internet Solutions

May 2024 - Present (1 year 1 month)

As a C++ Developer, I developed custom audio DLLs for our in-house DAW, enabling VST plugin processing. I designed a custom DAW using C# and implemented a testing framework that reduced bugs by 30%. I also optimized audio processing algorithms, improving performance by 15%.

HV

Audio Plugin Developer

HackaTone VST

Jan 2024 - Mar 2024 (2 months)

Created a MIDI File Player VST3 using FluidSynth for sound font playback, integrating user-friendly controls and working with a backend AI engine for improved MIDI note detection.

Education

Degrees, certifications, and relevant coursework

Joel hasn't added their education

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Tech stack

Software and tools used professionally

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