At Offlimit Communications, I produced 3D assets for integrated experiential campaigns, including mall stands, retail pop-up stores, experiential spaces, and fan zones. I also created visualizations to make project presentations clearer.
I rendered models for marketing campaigns and shopper toolkits across brands including Coke, Visa, Fanta, and Huawei, while following brand CI and working to tight deadlines. I also prepared artwork for print and production.
As a freelance PBR artist and 3D render artist, I created textures and materials for photorealistic renders, optimized texture workflows, and incorporated art director feedback. I worked with modeling and lighting teams to integrate materials and checked renders for consistency and technical requirements.
At Gorilla Films, I edited local music videos by refining footage, integrating audio and visual effects, and adjusting edits based on feedback from local artists. My work also included color grading, sound synchronization, and preparing exports for different devices.

