Jeremy Harris - Systems Support Specialist - B2W Software | Himalayas
Jeremy HarrisJH
Open to opportunities

Jeremy Harris

@jeremyharris

Well-organized software development student passionate about coding and game design.

United States
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What I'm looking for

I am seeking a role that fosters creativity and innovation, allowing me to grow my skills in game development and programming while contributing to exciting projects.

I am a dedicated student of Software Development and Programming, currently pursuing a Bachelor’s degree in Game Programming at Southern New Hampshire University. My journey began at the New Hampshire Technical Institute, where I earned an Associate’s Degree in Animation and Graphic Programming. I thrive on tackling coding challenges with precision and creativity, bringing passion to every project I undertake.

Throughout my academic career, I have developed several personal and school projects, including the capstone project 'Slice ‘n Dice,' a fighting game that showcases my skills in game development, programming, and design. I am also the sole developer of 'Blood and Soil,' a turn-based strategy game that explores an alternate history of the 1960s. My experience as a Systems Support Specialist at B2W Software has further honed my technical skills, allowing me to resolve complex issues and contribute to the development of custom reports for enhanced user experience.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

Southern New Hampshire University logoSU

Southern New Hampshire University

Bachelor’s of Science Degree, Game Programming and Development

Currently pursuing a Bachelor's degree focused on designing and developing video games from scratch. The program also covers universal programming skills and topics such as server management, building web applications, and 3D game physics.

New Hampshire Technical Institute logoNI

New Hampshire Technical Institute

Associate's Degree, Animation and Graphic Game Programming

Completed a three-year program covering programming and development techniques and strategies. The curriculum also included Virtual Reality and Augmented Reality game programming.

Tech stack

Software and tools used professionally

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