At Live Motion Games, I managed a six-person Art & Development team using Agile practices, with sprint delivery at approximately 90%. I also prepared game design documents, marketing materials and sales pitch decks to support game promotion and Steam distribution.
At Telewizja Informacyjna, I operated vision and sound for live programmes and recordings, coordinated camera operators, and supervised control-room teams. I also edited content to broadcast standards; in project management, I implemented a Trello recruitment workflow at Szkoła w Chmurze that reduced technical errors from 20% to approximately 2%.

