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Jainai Jeffries

@jainaijeffries

I’m a concept artist and comic creator who turns worlds, characters, and tattoos into compelling stories.

United States
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What I'm looking for

I’m looking for a collaborative team that lets me explore beyond prompts—where my concept design, comics, and storytelling can help craft engaging characters and iterate fast with feedback.

I strive to explore what I’ve never seen before, and I bring that mindset to every character, comic page, and concept pitch. I completed an MFA in Computer Art at School of Visual Arts, with exchange study at 上智大学 [Sophia University].

I’ve managed to survive 15 years catering to private clients, so what I lack in AAA pipeline samples, I make up for in all other qualifying aspects. Give me even a probationary opportunity, and I assure you I’ll fulfill the potential my work conveys.

Since October 2009, I’ve led creative direction as an Art Director and Lead artist on comic anthology projects, including “Exit Tense” and other “Power & Magic” titles. I build worlds through character design, concept design, world building, and full comic creation—writing, lines, lettering, coloring, and pitching from the earliest sketches.

Beyond publishing, I’ve consulted on narrative-focused stages as a Narration Consultant, reviewing project stages (animatics, game play, concepts) and providing feedback, insight, and creative problem solving on pacing, character depictions, and story elements. I also worked as a freelance artist for Concept Art House (Aug 2008 - July 2010), contributing 2D reference and art for clients such as Command and Conquer, World of Warcraft, and Paizo publishing.

Experience

Work history, roles, and key accomplishments

CH

Freelance Concept Artist

Concept Art House

Aug 2008 - Jul 2010 (1 year 11 months)

Provided 2D reference and concept art for game and publishing clients, including character design work for Fantasy Strike. Produced reference turnarounds and digital paint for the DarkStalkers IP project by converting sprites into digitally painted figures.

Education

Degrees, certifications, and relevant coursework

School of Visual Arts logoSA

School of Visual Arts

Master of Fine Arts, Computer Art

2006 - 2008

Earned an MFA in Computer Art at the School of Visual Arts from September 2006 to May 2008.

University of California, Santa Cruz logoUC

University of California, Santa Cruz

Bachelor of Fine Arts, Art

2001 - 2006

Earned a BFA in Art at UC Santa Cruz from September 2001 to May 2006.

Sophia University logoSU

Sophia University

Exchange Student, Japanese

2004 - 2005

Completed an exchange student experience focused on Japanese from September 2004 to June 2005.

Tech stack

Software and tools used professionally

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