At Idealump, I've delivered 7+ production Android and iOS applications for Japanese and Tunisian markets, including SOKKA, a real-time social network; You Laugh You Lose, a facial detection game with 200,000+ Play Store downloads; and Tap Battle, a multiplayer game with 14,000+ downloads.
I've built iOS apps from scratch, led a Java-to-Kotlin migration, and developed AR, IoT, and offline-first experiences using Kotlin, Swift, Jetpack Compose, SwiftUI, ARKit, Socket.IO, and Clean Architecture. I also improve reliability through Crashlytics analysis, ANR reduction, and memory leak fixes.

