
Hưng Phạm
@hngphm4
I'm a computer science student building multiplayer FPS games in Godot.
What I'm looking for
I'm a computer science student passionate about game design and multiplayer gameplay.
At Koei Tecmo Software Vietnam, I designed and shipped a complete 3D multiplayer FPS in Godot Engine using GDScript. The game supported up to eight concurrent LAN players across three game modes, three maps, six weapons, and a drivable combat vehicle.
I architected gameplay with finite state machines, an EventBus, and component-based patterns, making it easier to add weapons and modes without refactoring existing code. I also implemented host-authority networking with ENet and RPCs for real-time synchronization.
I've balanced weapon archetypes, designed Free-for-All, Team Deathmatch, and Infection modes, and built vehicle, HUD, minimap, scoreboard, kill-feed, and damage-indicator systems.
Experience
Work history, roles, and key accomplishments
Game Developer
Koei Tecmo Software Vietnam
Jan 2026 - May 2026 (4 months)
– Designed and shipped a complete 3D multiplayer FPS title in Godot Engine (GDScript), delivering 3 game modes, 3 maps, 6 weapons, and a drivable combat vehicle — all playable with up to 8 concurrent players over LAN.
– Architected core gameplay systems using Finite State Machines for player/weapon states, an EventBus for decou- pled UI/Audio communication, and Component-based patterns — enabling
Education
Degrees, certifications, and relevant coursework
Hanoi University of Science
Bachelor of Computer Science
Vietnam National University, Hanoi
Bachelor's degree, Computer Science
2022 - 2026
Availability
Location
Authorized to work in
Salary expectations
Job categories
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