Hao Ng
@haong
Experienced Unity developer specializing in engaging game development.
What I'm looking for
With over 8 years of experience in Unity game development, I have dedicated my career to creating engaging and high-performance games across various genres, including Casual, Hyper-casual, and Puzzle games. My journey began at Ha Noi University of Business and Technology, where I honed my skills in game mechanics, AI programming, and UI/UX design.
Throughout my career, I have contributed to numerous successful projects, such as 'Brain on Line vs Physics Puzzle' and 'Knife Throw 3D.' My role as a developer at JDI Game and Viecnter Game allowed me to refine my expertise in optimizing game performance and implementing multiplayer solutions. As a co-founder of LGI Game Studio, I am passionate about leading development teams and exploring new technologies to enhance game production pipelines.
Experience
Work history, roles, and key accomplishments
Collaborator
Crazy Lab
Jan 2024 - Feb 2024 (1 month)
Collaborated with Crazy Labs on a confidential game project, contributing to game production and development processes.
Co-Founder
LGI Game Studio
Feb 2022 - Jan 2024 (1 year 11 months)
Co-founded a game studio focused on creating innovative puzzle games. Developed titles such as 'Nuts Bolts Wood Puzzle Games' and 'Magic Troll: Draw It Fast'.
Freelancer
Indie Projects
Aug 2017 - Jan 2024 (6 years 5 months)
Engaged in various indie and freelance projects, including 'Arow go' and 'Shiabmon', focusing on game design and development.
Leader
Skygo Game
Feb 2021 - Feb 2022 (1 year)
Led a team in developing mobile and PC games, ensuring high performance and engaging gameplay. Worked on titles like 'Maa Gangster City' and 'EDM Magic Dance: Tiles Hop'.
Developer
Viecnter Game
Jan 2019 - Feb 2021 (2 years 1 month)
Contributed to the development of various mobile games including 'Mr.Bow' and 'Knife Throw 3D'. Focused on optimizing game performance and implementing engaging gameplay.
Unity Developer
JDI Game
Aug 2017 - Sep 2017 (1 month)
Worked as a Unity Developer focusing on creating engaging physics-based puzzle games. Developed titles like 'Brain on Line vs Physics Puzzle' and 'Hexa Block', enhancing gameplay mechanics and user experience.
Education
Degrees, certifications, and relevant coursework
Ha Noi University of Business and Technology
Information Technology
2013 - 2017
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
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