At The Pyramid Watch, I contribute to THE WATCH, a commercial multiplayer Unity title backed by Ubisoft and co-developed with Globant. I worked on the game from its Early Access release on the Epic Games Store through its redesign, with primary ownership of UI and contributions to gameplay systems and Photon Quantum multiplayer behaviours.
Alongside my professional work, I build and ship Unity games and prototypes. My projects include Pixel Sandbox Survival, with procedural terrain and custom rendering systems, and Lattice, a sandbox modelling game I released on itch.io.

