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@gonalopinto
Experienced Game Developer proficient in Unity and Unreal Engine.
I am an experienced Game Developer with a strong proficiency in Unity (C#), Unreal Engine (C++ & Blueprints), and Godot (GDScript). My passion lies in delivering innovative gaming experiences, and I have honed my skills in 3D asset integration, image editing, sound design, and game design. I possess a solid foundation in programming languages including C#, C++, Python, and JavaScript, which allows me to tackle complex challenges in game development.
Currently, I work as a Godot Game Developer at FABAMAQ, where I focus on creating tools and frameworks for online casino games. My previous experience includes a research grant where I developed a VR game aimed at aiding schizophrenia rehabilitation, showcasing my commitment to bridging technology and mental health. I am dedicated to pushing the boundaries of gaming and exploring new ways to engage players.
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Work history, roles, and key accomplishments
FABAMAQ
Oct 2023 - Present (2 years 1 month)
As a Game Developer at FABAMAQ, I utilize the Godot engine to create tools and frameworks for online casino games. My role involves supporting product development and integrating various game elements to enhance user experience.
POLYTECHNIC INSTITUTE OF BRAGANÇA
Sep 2022 - Sep 2023 (1 year)
Engaged in a research grant focused on developing a VR game for schizophrenia rehabilitation. Responsibilities included prototyping concepts, project management, and implementing core features.
DEMOLA GLOBAL
Mar 2021 - Jun 2021 (3 months)
Conducted research to explore workplace adaptations for inclusivity and productivity. Responsibilities included data analysis and creating media to effectively communicate findings.
Degrees, certifications, and relevant coursework
Master's Degree in Digital Game Development, Game Development Engineering
2022 - 2023
2021 - 2021
Conducting research to explore techniques and workplace adaptations for fostering a more inclusive and productive environment, while also performing data analysis and crafting relevant media to communicate the conclusions effectively.
Bachelor's Degree in Digital Game Design, Game Design
2018 - 2021
Engaged in a research grant developing a VR game to aid schizophrenia rehabilitation, focusing on negative symptoms. As part of the game design team, I prototype concepts for validation and handle project management. Involved in core feature implementation, bug fixing, and team coordination. Committed to bridging VR and mental health rehabilitation.
Software and tools used professionally
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