Gabriel Bronzatti Moro
@gabrielbronzattimoro
I build high-performance Android and cross-platform mobile applications with Kotlin Multiplatform and Flutter.
What I'm looking for
At Ambush, I lead mobile initiatives around Kotlin Multiplatform and Compose Multiplatform, mentoring developers and establishing architectural consistency.
I've designed proofs of concept integrating platform-specific iOS and Android libraries, built feature-flag experiments, and optimized CI/CD pipelines with linting, unit tests, and Maestro UI tests. I also lead Flutter knowledge sharing, workshops, and technical talks.
Previously at Socialive, I created a dynamic one-to-many live video display system and researched innovative Android features using WebRTC, Dagger, and Jetpack Components.
Across TELUS Digital, MindSea, DevGrid, Nelogica, and university work, I've delivered Android applications, improved performance and UX, developed resilient architectures, and supported teams through mentoring and technical leadership.
Experience
Work history, roles, and key accomplishments
- Mobile leadership, mentoring other mobile developers who are starting to work with Kotlin Multiplatform (Compose Multiplatform), fostering best practices and architectural consistency;
- Conduct proofs of concept involving Kotlin Multiplatform integrations with platform-specific libraries for iOS and Android;
- Design and implement controlled experiments using feature flags to test, measure, and
- Android leadership mentoring other Android developers;
- Perform proof of concepts to complex features related to custom map implementation;
- Work with modern Android APIs: Hilt, Jetpack Compose, and multi-module projects.
- Work with product and mobile leadership to maintain current feature set and app stability;
- Created cutting edge dynamic display system for one to many live video display;
- Conduct research and perform proof of concepts for innovative new features;
- Work with modern Android APIs: Dagger, Jetpack Components, WebRTC, and others.
- Directing software programming and documentation development;
- Writing and implementing code;
- Preparing reports on programming project specifications, activities, or status;
- Consulting with engineering staff to evaluate software-hardware interfaces and develop
specifications and performance requirements;
- Work with modern APIs: Koin, Jetpack Components, Wear OS, and others.
- Design, develop and implement proof of concept and production-
ready features;
- Debugging and troubleshooting;
- Design and implement user-facing features in mobile applications;
- Android development focusing on UX design principles for mobile
and tablet;
- Analyse and optimise UX for resource efficiency and performance;
- Work closely with our product and design teams.
- Develop Android apps using Android SDK;
- Support to the full mobile development life cycle;
- Develop interfaces from design prototypes;
- Improve performance of apps;
- Design UI following the UX guidelines for Android.
- Develop and modify the software in order to adapt it to new products, tools, technologies;
- Work with stakeholders and other teams to develop and improve app functionality;
- Implement and improve software architectures and interfaces that are fault tolerant and responsive;
- Investigation and treatment of difficulties presented by customers.
Android Engineer - Intern
Data Processing Center at Federal University of Rio Grande d
Feb 2017 - Jun 2017 (4 months)
Developed and maintained Android applications, implemented user interfaces based on UI specs, and optimized existing apps.
Android Engineer - Intern at Data Processing Center
Feb 2017 - Jun 2017 (4 months)
- Develop and maintain Android applications;
- Implement user interfaces based on UI specs;
- Suggest, and optimize existing apps.
Education
Degrees, certifications, and relevant coursework
Federal University of Rio Grande do Sul
Master's degree, Computer Science
2016 - 2018
Computer Systems, High Performance Computing and Distributed Systems.
Universidade Federal do Pampa
Bachelor's degree, Software Engineering
2012 - 2015
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
Skills
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