felipe meriga
@felipemeriga
Senior Rust/Go software engineer delivering low-latency real-time media systems and AI backends.
What I'm looking for
I’m a senior software engineer with 7+ years building distributed systems for real-time media, low-level backends, and AI-enabled workflows. I primarily work in Rust and Go, with a deep focus on performance, correctness, and engineering for production reliability.
At Cosm, I built a GPU-accelerated web player for live sports that ingests 8K fisheye footage, corrects lens distortion, and delivers real-time playback. I also implemented virtual-camera views that automatically track players or the ball, and designed backend services and media pipelines in Rust and Go for low-latency, distributed workloads.
Previously at FOX, I delivered backend infrastructure and real-time media systems for the live-streaming platform—covering infrastructure, content distribution, custom monitoring, and real-time media processing. Through profiling, heap analysis, tracing, and concurrency debugging, I cut CPU and memory usage by 60%+ and reduced a live-data validation loop from 6 minutes to 3 seconds.
Alongside full-time roles, I build AI applications and developer tools—especially agentic workflows, long-term memory, and RAG pipelines—using Rust and Python. I’ve also worked across blockchain and embedded domains, from smart contracts and DeFi integrations to IoT product development and embedded automation.
Experience
Work history, roles, and key accomplishments
AI Solutions Engineer (Independent)
Freelance / Consulting
Nov 2025 - Present (9 months)
Designed and built AI applications, developer tools, and backend services in Rust and Python. Built RoleMiner with LLM-based job discovery and persistent user memory, and created Kioku as an open-source memory layer with semantic/episodic retrieval and MCP integration.
Senior Rust & Go Engineer
Kake @ Cosm
May 2025 - Present (1 year 3 months)
Built a GPU-accelerated Rust web player for live sports that ingests 8K fisheye footage, corrects lens distortion, and delivers real-time playback. Implemented virtual-camera views and designed low-latency Rust/Go backend services and media pipelines, deploying on AWS with Docker and Kubernetes.
Senior Software Engineer (Live Streaming)
X-Team @ Fox
Mar 2021 - May 2025 (4 years 2 months)
Delivered backend infrastructure and real-time media systems for FOX’s live-streaming platform, including infrastructure, content distribution, and monitoring. Built real-time media processing services in Go and Rust, implemented dynamic ad-insertion workflows, and reduced CPU/memory usage through profiling and concurrency debugging.
Blockchain Software Engineer
Tokenizer
Mar 2020 - Mar 2021 (1 year)
Developed Ethereum smart contracts and backend integrations for DeFi and DEX products, including deployment workflows. Identified and mitigated performance and security vulnerabilities in smart contracts.
Senior DevOps Engineer
Accenture (The Dock)
Sep 2019 - Mar 2021 (1 year 6 months)
Evaluated emerging technologies and designed cloud and deployment architectures for internal applications in Accenture’s R&D center. Worked across Go, Python, TypeScript, AWS, and infrastructure tooling.
Embedded / Automation Developer
Zoe Slots, LA2I & Jirehmaq
Jan 2015 - Jan 2017 (2 years)
Built embedded systems for online gaming, energy-efficiency software, and industrial automation control using microcontrollers.
Education
Degrees, certifications, and relevant coursework
State University of Londrina (UEL)
Bachelor of Engineering (BEng), Electrical Engineering
2011 - 2016
Earned a BEng in Electrical Engineering with a specialization in Embedded Software Development.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
roleminer.appPortfolio
github.com/felipemeriga/kiokuJob categories
Skills
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