ّFarhad Poorsolaymani
@farhadpoorsolaymani
Senior Unity & C# software engineer building performant multiplayer gameplay systems for live mobile games.
What I'm looking for
I’m a Senior Unity and C# software engineer with 14+ years of game development experience and 10+ years delivering live mobile games for Android and iOS. I specialize in gameplay architecture, real-time multiplayer, AI systems, backend integration, performance optimization, editor tooling, CI/CD, and automated testing.
In my recent work, I’ve led Unity development for live mobile titles, designing and delivering multiplayer and live-service features using Photon and Firebase—covering leaderboards, clans, progression, competitive rankings, and real-time data synchronization. I also build gameplay AI, real-time opponents, and internal production tools, and I regularly refactor large codebases to improve runtime and network performance.
Experience
Work history, roles, and key accomplishments
Developing a mobile-first Unity 6 RTS in ECS/DOTS with large-scale grid movement, base building, tactical combat, and configurable AI. Building an AI-assisted, role-based workflow for planning through QA and task handoffs around a shared tactical simulation.
Senior Frontend Developer (Unity / C#)
MegaZebra
Jun 2015 - May 2026 (10 years 11 months)
Led Unity development for live mobile titles on Android and iOS across production and live operations. Delivered multiplayer and live-service features using Photon and Firebase, built gameplay AI and real-time opponent systems, and improved runtime and network performance while refactoring large codebases.
Game Engine Programmer
BeefJack
Mar 2012 - Apr 2015 (3 years 1 month)
Developed cross-platform games using Unity and Unreal Engine. Implemented gameplay mechanics and AI systems and supported browser and mobile technologies including Flash, Adobe AIR, and HTML5.
Web Developer
Bahamin Gostare Pars
Jul 2009 - Dec 2010 (1 year 5 months)
Developed and maintained a high-traffic blog and social networking platform. Improved performance, SEO, scalability, and delivered new features and themes.
Education
Degrees, certifications, and relevant coursework
Liverpool John Moores University
Master of Science (MSc), Computing and Information Systems
2011 - 2012
Grade: Distinction
Completed an MSc in Computing and Information Systems with a Distinction.
Availability
Location
Authorized to work in
Portfolio
github.com/farhad2na2/WarlineCaptureJob categories
Skills
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