My THRESHOLD and STANZA 3 projects explored Three-Way Decision theory through a sci-fi investigation game and a browser-based psychological escape room. I modeled risk assessment and escalation logic for scenarios where players evaluate evidence and decide to accept, reject, or defer.
At AGT Enterprise, I wrote and updated the user manual for the company platform and maintained website content, reviewing published information for clarity, accuracy, and consistency. At A.S. Tannery, I entered and updated product pages, images, and descriptions.
I also developed English-learning games and an escape room game using Unity and C#. My background includes a Master's in Data Science and Innovation Management, a Bachelor's in International, Diplomatic and Global Security Studies on the Cybersecurity track, and experience translating and interpreting between English and Italian and Spanish and Italian.

