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Elex Cao

@elexcao

Computer Science student and systems-focused developer specializing in graphics and performance optimization.

Canada
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What I'm looking for

I seek roles that leverage my graphics and systems expertise, emphasize performance optimization and CI/CD practices, and offer mentorship and growth opportunities.

I’m a software developer driven by a passion for building systems that solve real problems and push performance boundaries. I love turning complex ideas into efficient, scalable solutions — whether that’s optimizing GPU pipelines for real-time ray tracing or architecting backend services that run smoothly under load.

I’ve built projects ranging from high-performance rendering engines using Vulkan and C++, to neural networks utilising CUDA. Each project reflects my focus on precision, problem-solving, and delivering results that matter.

Beyond code, I value leadership and collaboration — whether guiding a 40-person robotics team to competition success or contributing to developer communities through competitive programming. I’m motivated by curiosity, a drive to build, and a commitment to constantly improve the systems I create.

Experience

Work history, roles, and key accomplishments

DI

QA Analyst Intern

Doxim Inc.

May 2025 - Aug 2025 (3 months)

Designed and executed automated API tests and integrated test plans into CI/CD, reducing manual testing hours by ~20 per week and cutting test execution time by 80%. Implemented Groovy and shell scripting workflows that decreased server downtime by over 50% and improved system reliability.

FA

Mechanical Systems Lead

FIRST Robotics Audeamus 8574

Sep 2022 - Jun 2023 (9 months)

Led a 40+ member mechanical team to design, prototype, and assemble an FRC robot, coordinating integration across three subsystems and running 15+ test sessions to ensure competition readiness.

Education

Degrees, certifications, and relevant coursework

University of Waterloo logoUW

University of Waterloo

Bachelor of Computer Science, Computer Science

2024 -

Grade: 3.9/4.0

Activities and societies: Co-op program; competitive programming (Top 75 of 4,000+ in Canadian Computing Competition Senior Division); projects including ray tracing engine, 3D rasterization engine, and CUDA-based multilayer perceptron.

Pursuing a Bachelor of Computer Science with co-op, maintaining a 3.9/4.0 GPA and coursework in data structures, algorithms, OOP, and software engineering principles.

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