Eduardo Antonio Cateura Alpízar
@eduardoantoniocateur
Experienced Technical Artist and 3D Generalist with a strong background.
What I'm looking for
As a Technical Artist and 3D Generalist, I bring a unique blend of creativity and technical expertise to the video game industry. With a solid foundation in computer science engineering, I have successfully contributed to various projects, including immersive VR experiences and NFT collections. My role at Atlas Vienna has allowed me to leverage my skills in modeling, texturing, programming, and rigging, resulting in the development of high-quality 3D assets and custom tools for multiple video game titles.
Throughout my career, I have demonstrated a commitment to innovation and efficiency, developing internal tools such as AI-driven building generators and procedural generators. My previous experience as a 3D Generalist has further honed my artistic capabilities, allowing me to create captivating video renders showcased in prestigious galleries across Germany, Poland, and Japan. I am passionate about pushing the boundaries of technical artistry and contributing to visually stunning games that resonate with audiences.
Experience
Work history, roles, and key accomplishments
Technical Artist
Atlas
Sep 2022 - Present (2 years 9 months)
As a Technical Artist at Atlas, I developed 3D assets and custom tools for various video game projects, including an immersive VR experience and a driving simulator. I also created an NFT collection and a Blender add-on, showcasing my versatility and commitment to high-quality results.
3D Generalist
Yonlay Cabrera
Jan 2020 - Jul 2022 (2 years 6 months)
Developed captivating video renders showcased in prestigious galleries across Germany, Poland, and Japan. This role challenged my creative and technical abilities, enhancing my skills as a 3D Generalist.
3D Generalist
Alex Freyre
May 2017 - Dec 2019 (2 years 7 months)
Developed interactive artworks using Blender, incorporating sensors and technology to create immersive installations. This role highlighted my technical expertise and ability to innovate within digital art.
Full-stack Developer
Cubana de Aviación SA
Oct 2016 - Jul 2021 (4 years 9 months)
Developed and maintained web services for Cubana de Aviación, collaborating with cross-functional teams to ensure smooth integration of system components. This role provided insights into enterprise-level development.
Education
Degrees, certifications, and relevant coursework
Universidad de las Ciencias Informaticas
Computer Science Engineer, Computer Science
2011 - 2016
Studied computer science engineering, focusing on programming, software development, and system design, which provided a strong foundation for a career in technical artistry and 3D generalism.
Instituto Politécnico: Osvaldo Herrera
Computer Science Technician, Computer Science
2007 - 2010
Completed a technical program in computer science, gaining essential skills in programming and technical problem-solving that laid the groundwork for further studies in engineering.
Availability
Location
Authorized to work in
Job categories
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