At SignSetu, I diagnosed OTA scheduling failures caused by an uncancelled Promise leak and race conditions between JavaScript and native background schedulers. I also added webhook idempotency guards and schema validation to address duplicate payment ledger writes.
I implemented a two-agent end-to-end test generation framework using Playwright and Maestro, with Markdown handoffs for CI/CD. My work also included tracing stale client-side authentication state and fixing race-prone progress-tracking writes in MongoDB.
On my Game Latency Router project, I built an ML-powered matchmaking engine that routes players to low-latency multi-cloud edge servers. I’ve also built a concurrent market-data pipeline for the Algorithmic Alpha Engine and co-invented a published framework for verifying handwritten mathematical proofs.

