At AWEM, I test game features across Android, iOS, Amazon, UWP, and web platforms. I write test cases and check A/B tests and feature toggles.
I test game interfaces, gameplay scenarios, and UI across devices and screen resolutions, documenting bugs and collaborating with developers and designers.
At ITX, I tested cross-platform projects and practiced functional, regression, and new-feature testing. As a mentor’s assistant, I worked with Charles Proxy and improved project and training documentation.

